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calamity infernum changes

Chaos State, Cursed Flames, and Ichor now display their Revengeance Mode damage taken boosts in their buff descriptions. Catalyst Mod 4. Buffed Boreal Wood Hammer use time from 32 to 10 and decreased its hammer power from 35% to 25%. ", "I think my light display is turning into an accidental bug zapper. Nerfed Platinum Helmet's damage boost from 8% to 6%. Mythril Hood increases maximum mana by 60. Buffed Cactus Pickaxe use time from 22 to 8 and increased its pickaxe power from 30% to 34%. Nerfed Skeleton Archer DR from 15% to 10%. Buffed Cobalt Hat's defense from 2 to 4, and max mana boost from 40 to 60. Set bonus now increases defense by 5, and rogue damage and velocity by 10%. Crystal Bullet shards now deal 25% damage in Revengeance Mode instead of 12.5%. The Destroyer's segments take reduced damage from piercing projectiles. Buffed Stardust Pickaxe use time from 11 to 5. Nerfed Last Prism's damage from 100 to 85. Buffed Laser Drill's use time from 7 to 4, and decreased axe power from 150 to 120 and pickaxe power from 230 to 220. Lunar Portal Staff and Rainbow Crystal Staff now have a use time of 14. The Clothier now sells Golden Keys in Hardmode. ", "Seems like extinguishing that butterfly caused its life to seep into the hallowed areas, try taking a peek there and see what you can find! Martian Saucers now appear on the Calamity Boss Health Bar. Nerfed Shinobi Infiltrator's Torso minion damage and melee speed boosts from 20% to 10%. Buffed Stake Launcher's damage from 94 to 150. Nerfed Obsidian armor's stealth boost from 100 to 80. Mourning Wood now drops Witch's Broom in all difficulties. Nerfed Solar Eclipse contact damage buff from 210 to 150, and projectile damage buff from 200 to 100. Nerfed Magic Hat's magic damage and critical strike chance boosts from 7% to 5%. The Clothier now sells all 9 unsafe Dungeon Walls. Asphalt's speed nerf now only applies to Revengeance Mode and higher. Both the damage and healing amount increase with the player's strongest class damage. Nerfed Tungsten Greaves' movement speed boost from 10% to 8%. The Poisoned debuff now decreases player movement speed by 10%. Buffed Cursed Bullet, Exploding Bullet, Golden Bullet, Ichor Bullet, Nano Bullet, Party Bullet, and Venom Bullet velocity multiplier from 3x to 5x. All Solar Eclipse enemies now have a 4% /. "Sir Samuel Winchester Jenkins Kester II" and "Tim Lockwood" for the Tavernkeep. To see those, click here. Target loses 25 damage per second per attached lionfish and 15 damage per second per attached sulphuric bubble up to 6 attached lionfish and 4 sulphuric bubbles. Its recipe also has been changed, now requiring an additional 5, A list of those wing changes can be found, This means that Fairy Boots with a Fairy grant 2% more movement speed than. Solar Wings provide +7% melee damage and +3% melee crit chance if worn with Solar Flare armor. for 5 seconds. The Calamity Mod also changes multiple vanilla item recipes. Removed the 150% damage modifier for airborne enemies. Buffed Clinger Staff's damage from 43 to 57. Nerfed Pumpkin and Frost Moon contact damage buff from 160 to 100, and projectile damage buff from 140 to 70. Inferno Fork's explosion now does 33% more damage. NPC DR is not affected by this diminishing scaling. Flocko, Gingerbread Man, Ice Elemental, Ice Golem, Ice Queen, Ice Slime, Mister Stabby, Snow Balla, Snowman Gangsta, and Spiked Ice Slime are vulnerable to heat but resistant to cold and sickness. Nerfed Butterfly Wings max mana boost from 50 to 20 and magic damage boost from 10% to 5%. Buffed Flying Knife's damage from 40 to 70. Buffed Mythril Chainsaw use time from 15 to 4 and decreased its axe power from 85% to 80%. If an accessory has the highest tier modifier it can obtain, only the highest tier modifier can be rolled if that item is reforged (For example, if the. They now ignore 100% of most enemy defense on hit. Terrarian can now get the alternate Legendary reforge. The Calamity Mod rebalances many armor sets in the vanilla game, including a complete overhaul of all Pre-Hardmode ore armor sets, providing them with new set bonuses as well as individual bonuses. Rolling an item to tier 0 will grant a random modifier that weapon can receive. Nerfed Palladium Breastplate's damage boost from 7% to 5%. Buffed Orichalcum Headgear's defense from 4 to 6. Removed early Life Fruit and Plantera's Bulb spawning. Unholy Essence no longer drops unless Providence has been defeated. Nerfed Spooky Wings' summon damage boost while wearing Spooky armor from 10% to 5%. The Steampunker now sells Astral Solution. We reached Profaned Guatdians on the new update of infernum, and the fight is incredibly cool, but half the time, the healer Guardian flies of the map, teleports to random places outside the arena when struck, doesn't lose health, and the freaking pink wall . Fixed a bug that prevented Adamantite armor from granting its effects. Calamity Mod Infernum Mode Description Change Notes Showing 1-10 of 78 entries < 1 2 3 . Amarok, Blizzard Staff, Flower of Frost, Frostbrand, Frost Staff, Ice Blade, Ice Boomerang, Ice Bow, Ice Rod, Ice Sickle, North Pole, Snowball, Snowball Cannon, Snowman Cannon, and Staff of the Frost Hydra are no longer considered ice weapons. Whips now properly use speed-affected melee class modifiers instead of universal modifiers for the reforge rework. The Dryad now sells Truffle Worms once Duke Fishron has been defeated. 25% / 33.33% Last Prism 25% / 33.33% Buffed Stardust Drill use time from 15 to 3 and gave it +4 tile range. The Calamity Mod adjusts the effective percentage of this stat for the player with a diminishing scale, with all DR reducing effects (such as Armor Crunch) being calculated after it has been scaled. Steampunk Wings provide 10 defense, +10% movement speed, and +5% damage and crit chance. ", "Sometimes I catch [Name of Drunk Princess] sneaking up from behind me. Added "to summon the Golem" to Lihzahrd Power Cell's tooltip. Certain accessories, potions, and light pets' tooltips have been changed to reflect their effectiveness in the. Azure Crate and Sky Crate can now drop 16-28 Exodium Clusters at a 20% chance after defeating Moon Lord. ", "What do you mean your traps aren't making the cut? Buffed Stylish Scissors' damage from 14 to 33. Nerfed Book of Skulls' projectile velocity from 9 to 5.5. Banners now reduce the damage of projectiles from their corresponding enemies. The Ironskin buff's defense boost now scales with progression. Buffed Celebration's damage from 65 to 130. ", "Do you think [Name of Archmage] knows how to 'let it go? Fixed Rod of Discord applying Chaos State when attempting to teleport into the Jungle Temple before defeating Plantera. Nerfed Soaring Insignia's jump speed boost from 48% to 10% and its acceleration boost from 2x to 1.1x. Nerfed Optic Staff, Spazmamini minions now grant enemies 12 ID-static immunity frames instead of 10 local immunity frames. Mahogany trees can drop Mango and Pineapple. Decreased the melee swing speed of the following weapons by 20%: Adamantite Glaive, Adamantite Sword, Bladetongue, Chlorophyte Partisan, Cobalt Naginata, Cobalt Sword, Cutlass, Excalibur, Gungnir, The Horseman's Blade, Keybrand, Mushroom Spear, Mythril Halberd, Mythril Sword, Orichalcum Halberd, Orichalcum Sword, Palladium Pike, Palladium Sword, Titanium Sword, Titanium Trident. Buffed Silver Broadsword's damage from 11 to 16. Molten armor's set bonus now grants 20% increased true melee damage. However, its mushroom projectiles now deal 33% of the weapon's damage. Holding a non-summoner weapon will now cause minions to deal 40% less damage at all times instead of having damage cuts scaling with progression. For four players, 64% of health is contributed per player, totaling 256% of base health. Nerfed Terra Blade's damage from 127 to 114. Eyezor, Nailhead, Snow Balla, and Snowman Gangsta no longer deal contact damage. Removed periods from Plantera's Leviathan status message. Nerfed Armored Skeleton DR from 20% to 15%. Nerfed the movement speed boosts of Well Fed, Plenty Satisfied, and Exquisitely Stuffed from 20%, 30%, and 40% to 5%, 7.5%, and 10%. Fearmonger armor, Gem Tech armor and the Forbidden Circlet set bonuses now negate the penalty, instead of reducing the penalty to -25%. Buffed War Axe of the Night use time from 29 to 12 and increased its axe power from 75% to 100%. Accessories with dodge effects are no longer random, but instead have a cooldown which is shared with all other dodges and reflects. The changes listed here occur as long as the Calamity Mod is installed, and are not restricted to any modded difficulty modes. Defeating Wall of Flesh will now cause Cobalt and Palladium to be spawned in the world and will allow any of the Mechanical Bosses to randomly spawn in the world. Standardized Vanilla summon weapon use times by tier. Buffed Book of Skulls' mana cost from 18 to 12. Thanks for sticking around.World Download for the arenas shown in this trailer:https://mega.nz/folder/qhxUkRiT#wwXiiaZe_3EOk6nR50r8UQInfernum Mod Discord Server:https://discord.gg/cKh6nyrSE7What is the Infernum mod?Infernum mod is an extension mod for Calamity that adds an extra difficulty - \"Infernum\", that's harder than Death mode, with a primary focus on expansive reworking of boss AIs.My Discord Server:https://discord.gg/mhgzw3qyeb Buffed Last Prism's damage from 85 to 100. Added the line "While equipped, summons Skeletron when the Clothier is killed during nighttime" to Clothier Voodoo Doll's tooltip. Don't look at me! Buffed Cobalt Breastplate's defense from 8 to 11. ", "The Bandit is most interested in those who save up enough money worth to swindle. The chaotic traces left behind may attract the attention of unwanted foes. Buffed Ball O' Hurt, it now inflicts Shadowflame for 1 second on hit. Diving Helmet's tooltip now contains the line "Moderately reduces breath loss in the abyss". Crystal Bullet's shards now deal 60% damage. Mage weapons that have a mana cost lower than 5 will not receive any mana cost decreasing modifier boosts. Terra Blade now uses 7 Living Shards in its recipe. Clarified the exact movement speed boost granted in Falcon Blade's tooltip. Buffed Blizzard Staff, it now inflicts Frostburn for 4 seconds on hit. It reimplements an overhauled version of the Astrageldon Slime as a superboss, with more superbosses and some additional biomes planned for the future. Buffed Iron Axe use time from 26 to 14 and increased its axe power from 45% to 60%. The mod adds over 80 new pets based on the mod's content, several mounts, critters, and an assortment of other vanity items. The Wizard now sells the Inferno Fork, Shadowbeam Staff, and Spectre Staff after defeating Astrum Aureus instead of Astrum Deus. Moved piercing resistance on Destroyer from Prepare to Die (Celestial Onion) to Expert Mode. Buffed Tin Hammer use time from 30 to 11 and decreased its hammer power from 38% to 35%. He also is guaranteed to drop it if killed by a Trasher. It now heals the player for 2 HP on hit. If the player has over 100 Platinum Coins: "BAH! Bee Wings constantly provide the health regeneration of standing in honey. Buffed Night's Edge's damage from 42 to 63. Description An extension mod for Calamity that adds an extra difficulty - Infernum This difficulty is harder than Death mode and can be activated with the Infernal Chalice when Revengeance Mode is active. I love parties where everyone wears a scary costume!". Buffed Stake Launcher's damage from 75 to 94. Decreased all vanilla boss summons use times from 45 to 10. Tackle Box is guaranteed on the 12th quest. Bat Hook now drops from Vampires at a 2.5% /. Or was that another one". Buffed Palladium Waraxe use time from 24 to 6 and increased its axe power from 75% to 125%. Dune Splicers can now drop Terra-cotta with a 6.67% /, Tomb Crawlers now have 40% less health in pre-Hardmode, and can now drop Burnt Sienna with a 6.67% /. Meteorite can now be blown up at all times in Revengeance Mode instead of only after Eater of Worlds or Brain of Cthulhu has been defeated. ", "If you've been reforging a lot with the Goblin Tinkerer, it might pay off to give the Bandit a visit. Nerfed Molten Quiver's ranged damage boost from 10% to 7%. Buffed Mythril Hood's max mana boost from 60 to 80. Buffed Terra Blade's damage from 95 to 158. ", "An ancient artifact resides at the bottom of the Abyss. Contents 1 Pre-Hardmode 1.1 Getting Started 1.1.1 Starting 1.1.2 Pre-boss exploration 1.1.3 Mechanics The Nebula Pillar will spawn Brain Sucklers, Predictors, and Evolution Beasts. Buffed Orichalcum Chainsaw use time from 15 to 4 and decreased its axe power from 90% to 80%. Increased Daedalus Stormbow's damage nerf from -25% to -40%. https://madtale.onelink.me/M9Nm/2t2n4uqrTerraria Calamity Infernum mod got its Final Update, and i. Decreased the sell price of Apple, Apricot, Banana, Blackcurrant, Blood Orange, Cherry, Coconut, Dragon Fruit, Elderberry, Grapefruit, Lemon, Mango, Peach, Pineapple, Plum, Rambutan, and Star Fruit from. Flower of Fire now always inflicts On Fire! Buffed Magnet Sphere's damage from 48 to 53. Nerfed Silver Helmet's critical strike chance boost from 6% to 5%. Nerfed Magic Quiver's ranged damage boost from 10% to 5%. The Nebula Pillar will spawn Brain Sucklers and Predictors. Buffed Copper Hammer use time from 32 to 11. Nerfed Night's Edge's damage from 98 to 76. Slimed Bunny and Zombie are vulnerable to cold and heat. Throwing weapons now activate the summon damage penalty. GET 25% OFF! Buffed Bone Pickaxe use time from 18 to 7 and increased its pickaxe power from 50% to 55%. Nebula armor orange Life Boosters no longer override negative life regeneration from debuffs. Harpies can now drop Essences of Sunlight in Hardmode. Nerfed Yoyo Bag, secondary yoyo projectiles now deal 66% of the yoyo's damage. All Lunar Pickaxe tooltips now have an additional line "Can mine Uelibloom Ore". Nerfed Slow slowness factor from 0.9x to 0.95x. ", "Holding a non-summoner weapon reduces the damage of your minions. Decreased Wooden Boomerang sell price from. Ranged weapons that can perform Point-Blank Damage will mention so in their tooltips. Angry Nimbus is vulnerable to cold but resistant to electricity, heat, sickness, and water. "Papyrus Undertale" and "Sans Undertale" for the Skeleton Merchant. Cursed Inferno no longer decreases enemy damage reduction. Blighted Gel and Murky Paste now have a 15% chance to drop instead of a 25% and 20% chance respectively. The Mechanical Boss' base HP is decreased by 20%, The Mechanical Boss' base damage is decreased by 20%, The Mechanical Boss' base HP is decreased by 10%, The Mechanical Boss' base damage is decreased by 10%. Stacks 3 times, each beetle provides a 10% damage reduction boost for a maximum of 30%. Buffed Grenade Launcher's damage from 60 to 120. Any reforges past tier 6 will reset the tier to 0. The Angler now drops a Golden Fishing Rod with a 8.3% chance in Hardmode. Buffed Adamantite Glaive's damage from 38 to 65 and spear velocity by 25%. Nerfed Monk's Bushy Brow Bald Cap melee speed boost from 20% to 10%. Buffed Crystal Vile Shard, Poison Staff, and Venom Staff projectiles to give 10 local immunity frames instead of standard immunity frames. ", "Modded controls can be bound in Settings.". Mechanical Eyes, Mechanical Worms, and Mechanical Skulls are sold by the Steampunker. Green Jellyfish can now spawn in Pre-Hardmode with its base damage halved and defense reduced to 4. Nerfed Martian Saucer DR from 25% to 20%. ", "You can find Planetoids in outer space! Minions will now adjust their damage values if the player's summon damage changes. Buffed Thorn Chakram's damage from 25 to 50. We're a collaborative community website about Calamity infernum that anyone, including you, can build and expand. Updated tooltip for flasks to reflect that they affect whips. Buffed True Night's Edge's damage from 149 to 160, velocity from 10 to 16, and size by 50%. The Stylist now sells the Stylish Scissors for, The Arms Dealer can now sell Ammo Reservation Potions for, The Arms Dealer can also sell Battle Potions for, The Demolitionist can now sell Mining, Ironskin, and Shine Potions for, The Demolitionist can also sell Obsidian Skin Potions for, The Demolitionist can also sell Spelunker Potions for, The Dryad can now sell Thorns and Featherfall Potions for, The Dryad can also sell Regeneration Potions for, The Goblin Tinkerer can now sell Stink Potions for, The Mechanic can now sell Builder Potions for, The Merchant can also sell Healing, Mana, and Titan Potions for, The Merchant can also sell Wormhole Potions for, The Party Girl can now sell Gender Change Potions for, The Skeleton Merchant can now sell Calcium Potions for, The Witch Doctor can now sell Calming Potions for, The Witch Doctor can also sell Rage and Wrath Potions for, The Wizard can now sell Mana Regeneration and Magic Power Potions for, The Wizard can also sell Gravitation Potions for. Nerfed Fin Wings movement speed boost from 20% to 15%. Reduced Frozen Turtle Shell's damage reduction by 10%. Buffed Tome of Infinite Wisdom's damage from 24 to 29, and mana cost from 20 to 10. Nerfed Angel Wings defense boost from 15 to 10 and life regeneration boost from 3 to 2. Certain spawn-modifying items are buffed: All bosses have their health increased on all modes. Corrupt Crates now have a 25% chance to yield 5-8 Fetid Essences. Palladium Leggings grant 11 defense and 5% increased damage. Buffed Adamantite Repeater's damage from 44 to 61 and use time from 19 to 18. Harpy Wings + Harpy Ring/Angel Treads set bonus feather projectile no longer has a soft damage cap and instead deals 30% of the weapon's damage. It now ignores 100% of most enemy defense on hit. Buffed Palladium Breastplate's defense from 10 to 13, and damage boost from 3% to 7%. The Lucky modifier now provides a 3% critical strike chance boost instead of 2%. Heartreach now increases the grab range of all healing projectiles by 50%. Buffed Frozen Shield's defense from 6 to 13. Buffed Amazon, increased its deploy speed by 50%. Flame Wings provide +10% melee damage and +5% melee crit chance. Nerfed Mothron DR from 10% to 5%, and Mothron Egg DR from 75% to 50%. while equipped. Bat Wings provide +10% movement speed and +100% jump speed. Contact damage is then multiplied by the number found in the previous step. The Witch Doctor now sells Summoning Potions for. The Arms Dealer now sells Stakes if the player has an Impaler in their inventory. Terraria Catalyst Mod Music - \"Galactic Destruction\" - Theme of Astrageldon (Phase 2) by Heart Plus Up! Buffed Orichalcum Waraxe use time from 34 to 10 and increased its axe power from 90% to 140%. Harpy Wings feathers when combined with Harpy Ring or Angel Treads now have a damage soft cap of 75. It now grants enemies 18 local immunity frames instead of standard immunity frames. Blade of Grass and Thorn Chakram now inflict Poisoned for 3.5 seconds. "Slap Battles" for the Travelling Merchant. The Goblin Tinkerer's reforge system has been reworked: All modifiers are grouped into categories that consist of 7 tiers (0-6), categories are determined by weapon damage type and ability to receive certain modifiers over others. Buffed Ice Sickle, it now inflicts Frostburn for 10 seconds on true melee hits and 8 seconds with its projectile. Melee speed is now capped at 130% instead of 150%. Ebonwood trees can drop Blackcurrant and Elderberry. Copper and Iron Ores will be replaced with Cobalt Ores. The Arms Dealer now sells Musket in Crimson worlds and The Undertaker in Corruption worlds. The Dryad now sells both Worm Food and Bloody Spines regardless of world evil. Decreased Betsy's Wings, Nebula Mantle, and Vortex Booster horizontal hover speeds by 10%. Hallowed Crate can now contain 1-3 Profaned Rage Potions at a 20% chance in a Crimson world after defeating Providence. Nerfed Giant Tortoise DR from 40% to 35%. Increased Essence of Chaos drop amounts from Devourer, Ichor Sticker, and Red Devil from 1 /, Increased Essence of Cinder drop amounts from Angry Nimbus and Wyvern from 1 /, Increased Essence of Eleum drop amounts from Ice Tortoise and Icy Merman from 1 /. ", "I'd let [Name of Archmage] coldheart MY icicle.". Buffed Wand of Sparking's damage from 8 to 13. Added the line "Summons Duke Fishron if used as bait in the ocean" to Truffle Worm's tooltip. It now inflicts Holy Flames for 2 seconds and deals 75% more damage to enemies that are above 75% HP. Solar Pillar enemies now drop Hellcaster Fragments. Lowered post-Moon Lord Dungeon's health modifier on enemies from 5x to 2.5x. Deadly Sphere, Elf Copter, Martian Probe, Martian Saucer, Martian Walker, Santa-NK1, and Tesla Turret are vulnerable to electricity but resistant to sickness. Buffed Tungsten Shortsword's damage from 10 to 15. Nerfed Anomura Fungus DR from 35% to 15%. Slime Crowns, Suspicious Looking Eyes, Worm Food, Bloody Spines, and Truffle Worms are sold by the Dryad. Down from a 15% boost from each beetle. Pillars will now spawn enemies depending on how much HP the Pillar Shield has. This can be reverted via configuration options. They now have a 10% chance to drop instead of a 20% chance and decreased the amount yielded from 5-10 to 1-5. The following enemies will spawn at their corresponding pillar when the Pillar Shield is between 50% and 26% HP (Between 50 and 74 enemies defeated): The Solar Pillar will spawn Drakanians, Selenians, and Srollers. Countless hours have been put into this project in a single, final culmination. Nerfed Spectre Hood set bonus, increased lifesteal cooldown by 50%. The following on-hit effects now function in PvP: North Pole spear, projectile, and snowflake. Nerfed Harpy Wings movement speed boost from 30% to 20%. Buffed Lead Hammer use time from 28 to 10 and increased its hammer power from 43% to 45%. Buffed Ankh Shield's defense from 4 to 12. Fixed an issue that caused the Beetle armor set, Celestial Emblem, Flamarang, Mechanical Glove, and Phoenix Blaster to all have no recipes. Voodoo Demons now spawn more often in pre-Hardmode. These effects no longer occur when Demon/Crimson Altars are destroyed. ", "Whatever that thing was, I'm glad it's gone now. ", "Certain attacks will chip away at your defense, but it will quickly regenerate afterward. Aerialite Bars now have a 10% chance to drop instead of a 25% chance and decreased the amount yielded from 5-10 to 1-3. The Engineer and the Witch, your final, fated opponents.After over 2 years of development, it's all coming to an, explosive, end. Mining Helmet now provides light in the Abyss. for 3 seconds on hit.

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calamity infernum changes

calamity infernum changes