tombs of amascut drop rates
Use five dragon dagger specials and follow up with a strong two-handed weapon (e.g godsword); following this is required, as not doing so will result in three cycles to clear the phase. If dung lands on a dark egg, the egg will not be destroyed, although the scarab will be instantly killed once it hatches. During the shield recharge phase, groups of three scarab swarms may appear instead of one. Completing the first path randomly adds levels to two other paths; the second adds a level to one of the other two paths, and then the third path adds another level to the final path. The latter option is recommended for conserving supplies at a raid level of 450+, since Ba-Ba can hit quite hard and conserving supplies is very important without salts. There are two methods as to handling both mechanics at once: Upon depleting all of Akkha's health, he will make his final stand and restore 20% of his health. There is a 1/60 chance to get any Keris partisan jewel. Akkha's Phantom or Ba-Ba's Phantom (for Elidinis and Tumeken's Warden respectively) attack faster when the enrage phase begins. Ba-Ba: Her Rockfall attack will fall much quicker, and energy blasts from open sarcophagi will have a wider range of attack. For players raiding with other players, the total points of the entire group are used to determine which player will receive a unique, with the% chance being directly equivalent to the% points the player contributed to the total. X The Warden, like Akkha, will always have protection prayers active against two attack styles, with Protect from Melee being always active; however Tumeken's Warden will always initially pray against magic, while Elidinis' will initially pray against ranged. Cursed baboons take lowest priority. The Memory Blast attack will only provide two, The Trailing Orbs attack spawns an additional orb in front of the player (regardless of walking or running). If the player lacks poison or venom protection, this also inflicts poison starting at 2 damage. Starting with. If a debris pile is still intact due to the player(s) using other sources to mitigate damage, then their health is not reset, which could be problematic in such sizes. The obelisk unleashes the Lightning Skull attack. ( If pushed into the water, they simply disappear. As the Ward and the Arcane Sigil will both be very rare items we don't think it will pose this same problem, but we will monitor it closely. Overclocked 2 must be active in order to activate this invocation. The sun keris special should only be used once the phase ends outside of Dehydration however. The light can always be reflected correctly using 1-3 mirrors, with the removal of some barriers. Warden does not deal much damage through prayers, obelisk attacks can be easily avoided. He can also summon Blood Clouds and he will occasionally perform a unique. It is possible to drain Akkha's Defence down to a minimum of level 70 from level 80, although he has faster Defence regeneration compared to the other bosses. Regardless of which Warden powers up, the second phase of the fight is nearly identical. Since you'll be usually using brews to heal in the raid, this is another nice 15 points to add to your raid. Rather, it will raise/slam the ground as its primary means of attack, dealing typeless damage. The shockwave from Ba-Ba's slam attack has its AoE increased from 3x3 (+1 tile on all center cardinal directions) to 5x5 (+1 tile on all center cardinal directions). The Tomb of the Pharaohs 9-10%. Akkha: Every two levels adds one additional iteration to his Memory Blast attack and increases damage from the white orbs in enrage phase. For Tumeken's attack, stand next to or on top of each other to disperse damage, otherwise massive damage will be taken. Reading it will give the players a random number between 20 and 45 and they must step on tiles with the corresponding symbols that represent numbers to add them up to the given number. In solo encounters, it is possible to ignore the crocodile entirely. Getting caught in any of these will deal moderately high damage and, if the Penetration invocation is enabled, temporarily disable overhead prayers: A player fights Elidinis' Warden, while the obelisk unleashes the Converging Beam attack. By default these hold a bronze pickaxe, but players can store a higher-tier pickaxe in the statue, where it will remain for subsequent raids. After the second shield is cleared, the swarm surrounding Kephri dissipates, prompting her to use a single instance of Dung Strike on all players. This assumes the player can light the tiles to one of the nine listed configurations. Claws perform the worst out of the three due to their generally lower hits and the bosses' high slash defence. Damage dealt to the seal scales in stages with the player's Mining level as well as with the pickaxe used, but is not influenced by the mining speed. The player correctly remembers where to stand. The melee attack can be avoided via dodging, but it is highly discouraged. This rule will also apply if the player logs out of the raid (regardless of death count) - if they need to leave, bring a teleport or clear/die during the challenge to return to the "lobby" area of the room to leave through the exit. For the Warden's side attacks, players must stand at least one tile left/right from the center opposite of where the Warden is facing. The four paths can be cleared in any order, however the recommended order is listed below: Before entering the tombs, make sure to pre-pot as needed. Link: https://oldschool.runescape.wiki/w/Calculator:Tombs_of_Amascut_lootYou can use the Loot Calculator on the OSRS wiki to check the drop rate and all poss. If entering Ba-Ba first, the player should pre-pot with a ranging/bastion/super combat potion. However, Tumeken's attack is ~33% weaker than Elidinis'. Similarly to Zebak, the attacks will only damage on impact, so it's possible to reduce the damage even with late reactions. Tertiary rewards are still obtainable. Unlike the previous two raids, rolling a unique item does not cause the chest itself to have any sort of purple marking on it - rather, Osmumten's sarcophagus will glow purple in its place and can be interacted with. 20 An array of special weapons can be brought along as needed: Ideally the player should have both the voidwaker and crossbow; the voidwaker excels at Kephri, while the crossbow excels at Ba-Ba, Zebak and the Wardens. Stand on tile A and move to tile B when the beam hits tile A, then return to the tile when the beam hits tile B and repeat. The average damage across 8 hits needs to be 16.25 damage. ago This is all very interesting but without knowing what the original rates were these increases/decreases are meaningless [deleted] 9 mo. Once the game has chosen whether to give a unique item, an item is chosen from the table below with the following probabilities. Wave 11 starts as soon as all but two of the baboons are defeated. Players can move through the boulders, however precise timing must be done or the player will be thrown backwards. The shadows share the same combat stats as Akkha himself, but with lower Defence. If rubble persists (usually as a result when the rubble spawns as the transition starts), it will usually be destroyed before she begins throwing boulders. Heals 5 hitpoints every 5 ticks (3 seconds), 20 times. The poison pools generally remain in the arena permanently unless a jug shatters near them, automatically dispersing the acid pool. If unsuccessful, the raid level will decrease by 40. If not attacked for a while, the Warden will restore its shields. Each row of floor tiles are removed at a faster pace. 10-day Trial. When Akkha reaches 80% of his health, he will enter an invulnerable state and four shadows will appear, indicated with the message Shadows appear throughout the room!. They attack with ranged, which can be blocked with Protect from Missiles. Zebak's wave attack. The raid makes use of the invocation system, allowing players to customise the difficulty of the raid by choosing to enable various invocations that act as difficulty modifiers to the raid. In group encounters, one or two players (depending on team size) can focus on killing the swarms while others kill the larger scarabs, which allows the phases to be cleared faster at the cost of some points. . Do not brew down while destroying the boulders, as this will drop the player's max hit that they will be unable to destroy them in one go until restored and/or reboosted. You can use the graphics to setup tile-markers to better avoid getting hit using minimal movements. Do not stand near the north, east, south or western central tiles and edges as this will make the player susceptible to the Windmill Beam and Converging Beam attacks, causing unnecessary damage. The maximum chance of receiving a unique is capped at 55%. The boulders that spawn also have their health increased. Done properly, a solo player will usually leak 3 swarms onto Kephri, but with precise timing, have a minimum of 2. If maging, players must have Tumeken's shadow, as all other weapons will miss frequently due to his high Magic level and defence bonuses. At level 4+, the attacks become so fast that it is not possible to flick an offensive prayer at the same time. Upon entering the challenge room, players will be greeted with a room with pillars on either side, four vents located in the corners of the room, and crates containing hammers and neutralising potions. If you're in a team, make sure the 2 people at the top of the team order stand next to each other before the dung strike attack to prevent multiple walls being placed. It's hard to recommend a certain list of invocations to use because they're based on preference. , They have lower health compared to other baboons. Getting hit by either of these traps will reduce any water in the container by 50% of its total amount, alongside lowering the player's Defence by 6, Agility by 3 and also two prayer points per hit. Also allows for skull skipping which adds more points to overall raid in solo encounters. If the siphons are disabled in time, they instead converge onto the Warden and explode on it, scaling to team size and raid level. An additional iteration to the Memory Blast attack, The unstable orbs deal more damage (still capped at 25 damage). In a solo encounter, block the flow to Tumeken's orb; at 360+ raid level in solo encounters, make sure to keep your health at 76 or higher to Redemption the charged shots for a free heal. 2 Before starting the fight, reapply any salt if necessary. If one of these invocations are enabled, however, then an attempt is counted once the entire team dies during a challenge. Most of the profit from Tombs of Amascut comes from the raid's unique drops. If dung is received, no common rewards are given. Ice-based attacks will temporarily slow players' attack speed by 1 tick. An advanced tactic for higher raid levels or those players are struggling in is to use a "butterfly" method, which involves running clockwise or counterclockwise in each quadrant when Akkha is in his melee form. Akkha will randomly switch between attack styles and protection prayers, rather than at set intervals. Note: the Tombs of Amascut Drop Rates blog is being worked on and is scheduled to release later this week as its own dedicated blog, rather than as a section of this Game Update newspost. When Ba-Ba reaches 66% and 33% of her health, she will stop attacking and grant a three second reprieve to allow players to quickly move away, launching a scream that sends players flying back to the other end of the room as she initiates Rolling Stones.
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